Clashlands is one of the oldest and most ambitious game modes on the JustChunks server. Originally conceived as a simple PvP server, it has gone through multiple transformations over the years and evolved into a large-scale multiplayer experience focused on clans, battles, and persistent progression. Players explore a shared open world, participate in events, and fight for dominance in intense clan wars.



I serve as the Vision Holder for Clashlands, overseeing the direction and long-term concept of the game mode. While development is currently on hold to prioritize Dungeon Explorer, Clashlands remains close to our hearts. The game requires a high number of concurrent players to fully realize its potential, which makes it difficult to maintain at this time.

Much of the world design and gameplay systems were created by me. From the large-scale environments to the combat loops and all in-game interfaces, I helped shape the experience from the ground up.